Offers Monster Pocket accessories in exchange for crowns.Ī friendly Gremlin that informs the player about the Crimson Order and the subtown Emberlight. Offers to unbind equipments in exchange for energy. Offers to add unique variants on equipment in exchange for crowns. Offers pickup items in exchange for crowns. Demo: Darkfang demos move more unpredictably and drop bombs when hit most of the time.Darkfang Scorchers may also spill oil making the fire hazard more dangerous. Scorcher: Darkfang Scorchers gain a new and much more dangerous attack - their wave of fire covers more area and can also travel larger distances than its regular stream attack.They also gain the ability to resurrect other gremlins and will consciously try to flee from knights if there are no wounded monsters nearby. The bubble will disappear over time, or when a Knight breaks it down. The bubble is activated when the Mender is low on health, but the Mender only has one bubble. Mender: One of the most notable moves is the Mender's auto-bubble.They also gain a sudden spin attack that catches unsuspecting knights by surprise, often taking out chunks of health. Thwacker: Darkfang Thwackers now wear a shield on its back, blocking all attacks from behind.The third clan of gremlins, more formidable than the Tenderfoot and Ironclaw clans. Demo: Ironclaw demos are now faster and dodge around more frequently.Scorcher: Ironclaw scorchers have a more rugged and tough appearance, and they can occasionally shoot a spread of three bullets.Mender: Ironclaw menders can now area mend and are more dodgy, trying to flee knights except if there are wounded monsters nearby.The second attack propels the thwacker forward, and can surprise unprepared players. They can also swing their axe a second time after their initial overhead swing. Thwacker: Ironclaw thwackers are more agile, and they can dash and dodge a knight's attack.The second clan of gremlins, Ironclaw gremlins are generally harder to defeat than Tenderfoots. They are very agile and can throw bombs that can stun you. Demo: These gremlins carry around packs of bombs and run around placing them.They can fire bullets if their flames are unable to reach enemies. Scorcher: These gremlins wield small flamethrowers which let them set players on fire.Mender: The gremlin version of a healer, Menders heal their injured allies, gremlin or otherwise.They are easily defeated by most players. Thwacker: A regular melee attacker, the thwacker can throw his axe when enemies are out of reach.The first clan of gremlins encountered, Tenderfoots are the weakest gremlins in game. The Gremlins are a diverse bunch, able to specialize themselves with a wide variety of designated roles. The Gremlins when Kora gives information about them in the 1-3 Mission: First Contact. Their base of operations is found in Mount Krampus. The reasons behind this or if they serve King Tinkinzar is totally unknown. The outcasts have taken refuge in Haven and the subtown of Emberlight but at the cost of being hated by their own kind.Īnother small band of green-furred gremlins called Grinchlins had planned to ruin the Christmas of Emberlight, steal all presents and even destroy Impostoclaus. There exists a small band of gremlins who are outcasts from King Tinkinzar's colony. The king is never seen by common gremlins (nor has he ever been seen by the Knights), rather his orders are carried out by his Crimson Order, a fearful and zealous band of nine gremlins who alone share audience with the king. King Tinkinzar is said to be a great ruler and a mechanical genius who is responsible for the vision of the Clockworks. It is believed that gremlins get their orders from The Core itself, but for now their secret is safe, as the gremlin language is completely indecipherable to any other intelligent race.Īll enemy gremlins belong to the colony, which serves King Tinkinzar. However, their efforts are often marred by their own tendency to break what they try to fix - or in many cases blow it up completely (they're fond of explosives). The gremlins were brought to the Clockworks by an unknown means and serve as its builders and repairmen. Gremlins are a race of small, mischievous humanoids that are fascinated with machinery and endlessly tinker away at any they can find.
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